Asked by Lord Storey To ask Her Majesty’s Government what
action they are taking to restrict the sale of video games
featuring domestic violence and child abuse. The Parliamentary
Under-Secretary of State, Department for Digital, Culture, Media
and Sport (Lord Ashton of Hyde) (Con) My Lords, under the
Video Recordings Act, games on physical...Request free trial
Asked by
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To ask Her Majesty’s Government what action they are taking
to restrict the sale of video games featuring domestic
violence and child abuse.
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The Parliamentary Under-Secretary of State, Department for
Digital, Culture, Media and Sport (Lord Ashton of Hyde)
(Con)
My Lords, under the Video Recordings Act, games on physical
media are referred to the Video Standards Council for
classification if they contain content unsuitable for
children. Anyone supplying a game rated 12, 16 or 18 under
the Pan-European Game Information age-rating system to
someone below the appropriate age risks a fine or jail
sentence. The Video Standards Council can refuse to certify
a game containing material that is illegal or that it
considers would cause harm to players.
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(LD)
I thank the Minister for his reply. I am sure that he would
agree with Andy Burrows from the NSPCC, who said:
“Any video game that trivialises or normalises child abuse,
neglect or domestic violence for entertainment is
unacceptable”.
The Video Standards Council, which took over from the
British Board of Film Classification, is more like a trade
organisation than a regulatory body and uses a very
light-touch approach to classifying video games, which does
not meet the concerns of parents. In fact, none has been
made unavailable or removed from the shelves. Will he
consider strengthening how we deal with young
people—children—and video games?
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The noble Lord is absolutely correct to say that, at the
moment, the council has not effectively banned any video
game, but its members are the professionals, set up to do
the job under the Act. They were the people who Parliament
decided were correct to do this and have access to expert
advice, including psychologists and legal advice. The video
games industry knows that the council can effectively ban a
video game if it is unsuitable. However, I take the point
that these things need looking at occasionally, and part of
the internet safety strategy deals directly with video
games. We are asking questions about that to see whether
anything further needs to be done.
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(CB)
Does the Minister agree that we should never allow anything
to give the impression that either domestic violence or the
abuse of children is normal or acceptable behaviour? This
issue needs to be taken very seriously indeed.
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I do agree, as any sensible and rational person would. That
is why we are looking at child safety in the round,
particularly online, which is the new area, and will
consider further things that need to be done.
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(CB)
My Lords, does the Minister agree that because of
amendments introduced in your Lordships’ House to the
Digital Economy Bill in March, it will now be perfectly
possible for adults using the internet to access very
realistic animated computer-generated images of child sex
abuse and pornographic violence against women? Does he
further agree that it was a terrible mistake to introduce
this different enforcement standard online from that which
applies offline, and will he undertake to introduce urgent
legislation to address this error?
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I took the Digital Economy Bill through this House so I
cannot agree with the first part of the noble Baroness’s
question. These things that are beyond the pale in many
ways were available on the internet before and have nothing
to do with what is now the Digital Economy Act. We are
looking at ways to make this country the best place to be
safe online and we will continue to do that.
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(Con)
My Lords, why is there any equivocation here? Cannot my
noble friend accept that the logical consequence of what
every noble Lord has said this afternoon—and what he
himself has said—is that these things should be banned,
full stop?
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That is why we set up an independent body. That is better
than giving me or any other Minister the power of
censorship over these things.
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(Lab)
My Lords, I think the noble Lord is really missing the
point here. He says there is an independent body set up to
do this, but the fact is that it is not doing it. It is all
very well having a body to do it, and having rules,
regulations and legislation, but if they are not acted upon
there is a serious problem. He has said several times that
it needs looking at and that something needs to be done.
May I press him to take this away and, on the specific
issue of violence in video games, to come back to this
House with a report of what can be done, and how the
Government can take some responsibility for this and not
leave it to an independent body that is clearly not doing
its job?
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I do not agree with the noble Baroness and I see no
evidence that this body is not doing its job. It classified
the age for 146 out of 498 video games in 2016 as 18,
meaning that only adults should be allowed to watch them
and that it is a criminal offence to allow other people
below that age to do so.
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(LD)
My Lords, does the Minister not agree that any depiction of
child abuse is likely to normalise that behaviour, not just
in the minds of children who are less likely to report it,
but also in those of potential perpetrators? Does he not
agree that if no video game has ever been banned, something
really needs to be done about this so-called independent
body that is supposed to be taking action?
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I agree that showing child abuse in a video game is likely to
normalise it and I accept there is a difference between, for
example, showing it in a play or a film, which does happen.
But, set in the context, it might give the right message,
depending on what the results are. The difference is that an
adult of a particularly perverted nature can access a video
game and choose to go down that path, so I do agree. However,
I do not agree with the argument—I see no evidence—that
because no game has been banned, the Video Standards Council
is not doing a proper job. Its members are the experts—they
have help from psychologists and they rate these video games
according to that advice
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