The Gambling Commission has today published the third annual
report from the Gambling Survey for Great Britain (GSGB).
The survey has
provided three consecutive years of official statistics from 2023
to 2025 on gambling participation, behaviours, attitudes and
consequences across Great Britain.
Produced by the National Centre for Social Research and the
University of Glasgow, GSGB is one of the world's largest
dedicated gambling surveys, with around 20,000 respondents each
year. Its methodology has been independently reviewed and
provides the most comprehensive picture currently available of
consumers' views of their gambling, including the National
Lottery, in Great Britain.
The survey enables robust trend analysis, allowing the Commission
and external stakeholders to identify patterns, track changes
over time and develop a deeper understanding of how gambling
participation and experiences are evolving.
Key findings from this year's report include:
- headline participation rates are stable. In 2025, 47 percent
of participants aged 18 and over told us they participated in any
form of gambling in the past four weeks (27 percent excluding
lottery draws only players)
- the most common reasons for adults to participate in gambling
were, for the chance of winning big money (84 percent), because
gambling is fun (69 percent), to make money (57 percent) and
because it was exciting (53 percent)
- the level of the population reporting a PGSI score of 8 or
more is stable over the three years (2.4 percent in 2025)
- the majority of gamblers have a positive or neutral feeling
towards their gambling. When asked to rate their feelings towards
gambling 78 percent had a positive or neutral view.
Tim Miller, Executive Director for Research and Policy, Gambling
Commission, said: "The publication of the third annual Gambling
Survey for Great Britain marks an important milestone.
Three years of GSGB provides a richer, more timely picture of the
trend in gambling in Great Britain than has previously been
available. It helps us understand not only who gambles and the
products they use, but also why people gamble, the range of
experiences they have, and the consequences gambling can have in
people's lives. This evidence is a vital part of a wider evidence
base that informs policy, regulation and wider public discussion.
We encourage researchers, policymakers, industry and the wider
public to make use of these findings alongside the interactive
dashboard and supplementary reports. As with all official
statistics, we remain committed to ensuring GSGB continues to
meet the highest standards through transparency, independent
scrutiny and ongoing methodological improvement."
Note to editors
- The Gambling Survey for Great Britain (GSGB) is the official
statistics publication on gambling in Great Britain.
- The survey is designed to be used alongside other evidence
sources to provide the most comprehensive picture of gambling
participation and behaviour.
- While the wider evidence landscape remains important, direct
comparisons between GSGB and surveys using different
methodologies are not appropriate. The correct comparison is
between successive waves of GSGB, which now provide three-years
of consistent, comparable trend data.
- The survey is conducted by the National Centre for Social
Research in partnership with the University of Glasgow.
- Approximately 20,000 adults aged 18 and over are interviewed
each year, making it one of the world's largest dedicated
gambling surveys.
- The publication of the 2025 annual report provides three
consecutive years of comparable data, enabling robust trend
analysis for the first time.
- The GSGB is a nationally representative survey producing
estimates of gambling behaviours amongst the population and as
with any methodology has its own strengths and weaknesses. You
can access a full technical
report which sets out more detail about these
strengths and weaknesses, including the risk of over estimation
and under estimation of survey estimates.
- The interactive Power BI
dashboard (opens in new tab) has been updated to
include all three years of GSGB data.
- Two supplementary reports exploring gambling-related
consequences have been published alongside the annual report.
- Additional supplementary reports based on GSGB data will be
published throughout the year.
Problem Gambling Severity Index (PGSI)
Problem gambling' means gambling to a degree that compromises,
disrupts or damages family, personal or recreational pursuits. We
currently measure problem gambling prevalence rates via a number
of screening tools including the Problem Gambling Severity Index
(PGSI). This screen measures the following:
- PGSI score of 8 and over represents problem gambling by which
a person will have experienced adverse consequences from gambling
and may have lost control of their behaviour. Involvement in
gambling can be at any level, but it is likely to be heavy
- PGSI score of 3 to 7 represents moderate risk gambling by
which a person may or may not have experienced any adverse
consequences from gambling but may be at risk if they are heavily
involved in gambling
- PGSI score of 1 to 2 represents low risk gambling by which a
person is unlikely to have experienced any adverse consequences
from gambling but may be at risk if they are heavily involved in
gambling.
More information about the PGSI screen can be found here Problem gambling
screens.